3D Imagery

Digital Imagery has been the breadwinner of my life ever since 1999. Working on different commercial projects and a variety of software technologies, I have gained most of my technical skills through working on real life projects and by practicing tight deadlines. Within the realm of digital imagery, I have been working at many different capacities; from asset modeler and graphics designer to fur and hair simulation artist and generalist to rendering specialist and project manager. The list of my technical skill-set includes but is not limited to:

  • 3D Modeling; Hard Surface, Organic, Low Poly [Maya, 3DS Max]
  • 3D Character Modeling, Rigging and Facial Setup
  • 3D Rendering; Toon, Realistic, Stylized [Maya, Mental-Ray, Renderman]
  • 3D Programming; Procedural Modeling, Rendering, Asset Handling [Mel]
  • Video Compositing [After Effects, Nuke]
  • Video Editing [Premiere, FCP]
  • Graphic Design [Photoshop, Illustrator]
  • 3D Dynamic Simulation [Maya, Mel]
  • Fluids, Hair, Fur Simulation [Maya, Shave & Haircut, Mel, Real Flow]
  • User Interface Design [Photoshop, Illustrator]

You can view my 2013 showreel in here. Please keep in mind that in almost all of these projects, my role has merely been technical, and usually other individuals had handled the art direction. If you wish to see the projects I have managed myself, please go to “My Projects“.

If you wish to see my responsibility in each of the projects, you can download: "2013 Showreel Breakdown"

 

In this video, you could also view my character setup reel:

 

 

You can view some of the images from my work in here:

This is a frame from a project I managed called Gray Wolf. It was developed for an online competition. You can learn more about this project in: Gray Wolf Movie TrailerThis is a frame from a project I managed called Gray Wolf. It was developed for an online competition. You can learn more about this project in: Gray Wolf Movie Trailer
This is a frame from a project I managed called Gray Wolf. It was developed for an online competition. You can learn more about this project in: Gray Wolf Movie TrailerThis is a frame from a project I managed called Gray Wolf. It was developed for an online competition. You can learn more about this project in: Gray Wolf Movie Trailer
This is a frame from a research I conducted to analyze the effectiveness of both Renderman and Mental Ray render engines. You can learn more about this research in "Research" section.This is a frame from a research I conducted to analyze the effectiveness of both Renderman and Mental Ray render engines. You can learn more about this research in "Research" section.
This is a frame of a project done for a seat from A340-500 Airbus. You can view a video of this project in: 3D Imagery 2004This is a frame of a project done for a seat from A340-500 Airbus. You can view a video of this project in: 3D Imagery 2004
This is a frame rendered for benchmarking the Maxwell render engine. To view an animated clip of this, please go to: 3D Imagery 2012This is a frame rendered for benchmarking the Maxwell render engine. To view an animated clip of this, please go to: 3D Imagery 2012
This is a frame from a project done for Close-up tooth paste. To view its animation, please go to: 3D Imagery 2011This is a frame from a project done for Close-up tooth paste. To view its animation, please go to: 3D Imagery 2011
This is a frame from a project I managed between some of my students and later on turned into a commercial project, to view this animation, please go to: 3D Imagery 2008This is a frame from a project I managed between some of my students and later on turned into a commercial project, to view this animation, please go to: 3D Imagery 2008
This is an alternate color grading frame from a project I managed between some of my students and later on turned into a commercial project, to view this animation, please go to: 3D Imagery 2008This is an alternate color grading frame from a project I managed between some of my students and later on turned into a commercial project, to view this animation, please go to: 3D Imagery 2008
This is a frame from a project I for Grand Cinemas, to learn more about this project, please visit: 3D Imagery 2010This is a frame from a project I for Grand Cinemas, to learn more about this project, please visit: 3D Imagery 2010
This is a frame from a project I managed called Gray Wolf. It was developed for an online competition. You can learn more about this project in: Gray Wolf Movie TrailerThis is a frame from a project I managed called Gray Wolf. It was developed for an online competition. You can learn more about this project in: Gray Wolf Movie Trailer
This is a frame from a TV Commercial for Mcdonald. To view this project's animation, please visit: 3D Imagery 2005This is a frame from a TV Commercial for Mcdonald. To view this project's animation, please visit: 3D Imagery 2005
This is a frame from a TV commercial for Citrus Mirinda. To view project's animation, please visit: 3D Imagery 2008This is a frame from a TV commercial for Citrus Mirinda. To view project's animation, please visit: 3D Imagery 2008
A frame from a commercial for Nissan. To view project's animation, please visit: 3D Imagery 2009A frame from a commercial for Nissan. To view project's animation, please visit: 3D Imagery 2009
A frame from a commercial for Nissan. To view project's animation, please visit: 3D Imagery 2009A frame from a commercial for Nissan. To view project's animation, please visit: 3D Imagery 2009
This is a frame from the Pepsi advert in theaters. To view the project's animation, please visit: 3D Imagery 2011This is a frame from the Pepsi advert in theaters. To view the project's animation, please visit: 3D Imagery 2011
This is a frame from a research I conducted to analyze the effectiveness of both Renderman and Mental Ray render engines. You can learn more about this research in "Research" section.This is a frame from a research I conducted to analyze the effectiveness of both Renderman and Mental Ray render engines. You can learn more about this research in "Research" section.
This is a frame from a personal project called "The Judge". It should be done by late 2014.This is a frame from a personal project called "The Judge". It should be done by late 2014.
This is a frame from a Siemens phone TV commercial. You can view the animation in: 3D Imagery 2008This is a frame from a Siemens phone TV commercial. You can view the animation in: 3D Imagery 2008
This is a frame from a project I managed called Gray Wolf. It was developed for an online competition. You can learn more about this project in: Gray Wolf Movie TrailerThis is a frame from a project I managed called Gray Wolf. It was developed for an online competition. You can learn more about this project in: Gray Wolf Movie Trailer
This is a frame from a project called Crest City, it was developed for a TV commercial for Crest tooth paste. You can view this project in: 3D Imagery 2006This is a frame from a project called Crest City, it was developed for a TV commercial for Crest tooth paste. You can view this project in: 3D Imagery 2006
This is a frame from a project called Crest City, it was developed for a TV commercial for Crest tooth paste. You can view this project in: 3D Imagery 2006This is a frame from a project called Crest City, it was developed for a TV commercial for Crest tooth paste. You can view this project in: 3D Imagery 2006
This is a frame from a project called Crest Hospital, it was developed for a TV commercial for Crest tooth paste. You can view this project in: 3D Imagery 2006This is a frame from a project called Crest Hospital, it was developed for a TV commercial for Crest tooth paste. You can view this project in: 3D Imagery 2006
This is a frame from a project called Crest Hospital, it was developed for a TV commercial for Crest tooth paste. You can view this project in: 3D Imagery 2006This is a frame from a project called Crest Hospital, it was developed for a TV commercial for Crest tooth paste. You can view this project in: 3D Imagery 2006
This is a frame from a series of TV station clips. You can view more about this project in: 3D Imagery 2005This is a frame from a series of TV station clips. You can view more about this project in: 3D Imagery 2005
This is a frame from a benchmarking test with V-Ray and Nuke. You can view the project's animation in: 3D Imagery 2009This is a frame from a benchmarking test with V-Ray and Nuke. You can view the project's animation in: 3D Imagery 2009
This is a frame from a benchmarking test with V-Ray and Nuke. You can view the project's animation in: 3D Imagery 2009This is a frame from a benchmarking test with V-Ray and Nuke. You can view the project's animation in: 3D Imagery 2009
This is a frame of a rendering test with Mental-Ray.This is a frame of a rendering test with Mental-Ray.
This is a character I developed for a proof of concept project for illustrating Angelina Julie as a cartoon character.This is a character I developed for a proof of concept project for illustrating Angelina Julie as a cartoon character.
This is a frame from a research I conducted to analyze the effectiveness of both Renderman and Mental Ray render engines. You can learn more about this research in "Research" section.This is a frame from a research I conducted to analyze the effectiveness of both Renderman and Mental Ray render engines. You can learn more about this research in "Research" section.
This is a frame from a project I managed called Gray Wolf. It was developed for an online competition. You can learn more about this project in: Gray Wolf Movie TrailerThis is a frame from a project I managed called Gray Wolf. It was developed for an online competition. You can learn more about this project in: Gray Wolf Movie Trailer
This is a frame from a project I managed called Gray Wolf. It was developed for an online competition. You can learn more about this project in: Gray Wolf Movie TrailerThis is a frame from a project I managed called Gray Wolf. It was developed for an online competition. You can learn more about this project in: Gray Wolf Movie Trailer
This is a frame from a project I managed called Gray Wolf. It was developed for an online competition. You can learn more about this project in: Gray Wolf Movie TrailerThis is a frame from a project I managed called Gray Wolf. It was developed for an online competition. You can learn more about this project in: Gray Wolf Movie Trailer
This is a frame from a research I conducted to analyze the effectiveness of both Renderman and Mental Ray render engines. You can learn more about this research in "Research" section.This is a frame from a research I conducted to analyze the effectiveness of both Renderman and Mental Ray render engines. You can learn more about this research in "Research" section.
This is a frame from a research I conducted to analyze the effectiveness of both Renderman and Mental Ray render engines. You can learn more about this research in "Research" section.This is a frame from a research I conducted to analyze the effectiveness of both Renderman and Mental Ray render engines. You can learn more about this research in "Research" section.
This is a frame from a research I conducted to analyze the effectiveness of both Renderman and Mental Ray render engines. You can learn more about this research in "Research" section.This is a frame from a research I conducted to analyze the effectiveness of both Renderman and Mental Ray render engines. You can learn more about this research in "Research" section.
This is a frame from a research I conducted to analyze the effectiveness of both Renderman and Mental Ray render engines. You can learn more about this research in "Research" section.This is a frame from a research I conducted to analyze the effectiveness of both Renderman and Mental Ray render engines. You can learn more about this research in "Research" section.
This is a frame from a research I conducted to analyze the effectiveness of both Renderman and Mental Ray render engines. You can learn more about this research in "Research" section.This is a frame from a research I conducted to analyze the effectiveness of both Renderman and Mental Ray render engines. You can learn more about this research in "Research" section.
This is a frame from a research I conducted to analyze the effectiveness of both Renderman and Mental Ray render engines. You can learn more about this research in "Research" section.This is a frame from a research I conducted to analyze the effectiveness of both Renderman and Mental Ray render engines. You can learn more about this research in "Research" section.
This is a frame from a research I conducted to analyze the effectiveness of both Renderman and Mental Ray render engines. You can learn more about this research in "Research" section.This is a frame from a research I conducted to analyze the effectiveness of both Renderman and Mental Ray render engines. You can learn more about this research in "Research" section.
This is a frame from a research I conducted to analyze the effectiveness of both Renderman and Mental Ray render engines. You can learn more about this research in "Research" section.This is a frame from a research I conducted to analyze the effectiveness of both Renderman and Mental Ray render engines. You can learn more about this research in "Research" section.
This is a frame from a project I managed called Gray Wolf. It was developed for an online competition. You can learn more about this project in: Gray Wolf Movie TrailerThis is a frame from a project I managed called Gray Wolf. It was developed for an online competition. You can learn more about this project in: Gray Wolf Movie Trailer
This is a frame from a project I managed called Gray Wolf. It was developed for an online competition. You can learn more about this project in: Gray Wolf Movie TrailerThis is a frame from a project I managed called Gray Wolf. It was developed for an online competition. You can learn more about this project in: Gray Wolf Movie Trailer
This is a frame from a research I conducted to analyze the effectiveness of both Renderman and Mental Ray render engines. You can learn more about this research in "Research" section.This is a frame from a research I conducted to analyze the effectiveness of both Renderman and Mental Ray render engines. You can learn more about this research in "Research" section.
This is a frame from a research I conducted to analyze the effectiveness of both Renderman and Mental Ray render engines. You can learn more about this research in "Research" section.This is a frame from a research I conducted to analyze the effectiveness of both Renderman and Mental Ray render engines. You can learn more about this research in "Research" section.
This is a frame from a research I conducted to analyze the effectiveness of both Renderman and Mental Ray render engines. You can learn more about this research in "Research" section.This is a frame from a research I conducted to analyze the effectiveness of both Renderman and Mental Ray render engines. You can learn more about this research in "Research" section.
This is a frame from a research I conducted to analyze the effectiveness of both Renderman and Mental Ray render engines. You can learn more about this research in "Research" section.This is a frame from a research I conducted to analyze the effectiveness of both Renderman and Mental Ray render engines. You can learn more about this research in "Research" section.
This is a frame from a project I managed called Gray Wolf II: Redemption. It was developed for an online competition. You can learn more about this project in: Gray Wolf II: RedemptionThis is a frame from a project I managed called Gray Wolf II: Redemption. It was developed for an online competition. You can learn more about this project in: Gray Wolf II: Redemption
This is a frame from a project I managed called Gray Wolf. It was developed for an online competition. You can learn more about this project in: Gray Wolf Movie TrailerThis is a frame from a project I managed called Gray Wolf. It was developed for an online competition. You can learn more about this project in: Gray Wolf Movie Trailer
This is a frame from a project I managed called Gray Wolf. It was developed for an online competition. You can learn more about this project in: Gray Wolf Movie TrailerThis is a frame from a project I managed called Gray Wolf. It was developed for an online competition. You can learn more about this project in: Gray Wolf Movie Trailer
This is a frame from a project I managed called Gray Wolf. It was developed for an online competition. You can learn more about this project in: Gray Wolf Movie TrailerThis is a frame from a project I managed called Gray Wolf. It was developed for an online competition. You can learn more about this project in: Gray Wolf Movie Trailer
This is a frame from a research I conducted to analyze the effectiveness of both Renderman and Mental Ray render engines. You can learn more about this research in "Research" section.This is a frame from a research I conducted to analyze the effectiveness of both Renderman and Mental Ray render engines. You can learn more about this research in "Research" section.
This is a frame from a project I developed as a proof of concept for a AAA video game. This frame is from the game's playable demo. You can learn more about this project in: Strength of Fate: QuintessenceThis is a frame from a project I developed as a proof of concept for a AAA video game. This frame is from the game's playable demo. You can learn more about this project in: Strength of Fate: Quintessence
This is a frame from a project I developed as a proof of concept for a AAA video game. This frame is from the game's playable demo. You can learn more about this project in: Strength of Fate: QuintessenceThis is a frame from a project I developed as a proof of concept for a AAA video game. This frame is from the game's playable demo. You can learn more about this project in: Strength of Fate: Quintessence
This is a frame from a project I developed as a proof of concept for a AAA video game. This frame is from the game's playable demo. You can learn more about this project in: Strength of Fate: QuintessenceThis is a frame from a project I developed as a proof of concept for a AAA video game. This frame is from the game's playable demo. You can learn more about this project in: Strength of Fate: Quintessence
This is a frame from a project I developed as a proof of concept for a AAA video game. This frame is from the game's trailer. You can learn more about this project in: Strength of Fate: QuintessenceThis is a frame from a project I developed as a proof of concept for a AAA video game. This frame is from the game's trailer. You can learn more about this project in: Strength of Fate: Quintessence
This is a frame from a project I developed as a proof of concept for a AAA video game. This frame is from the game's trailer. You can learn more about this project in: Strength of Fate: QuintessenceThis is a frame from a project I developed as a proof of concept for a AAA video game. This frame is from the game's trailer. You can learn more about this project in: Strength of Fate: Quintessence
This is a frame from a project I developed as a game demo for a driving game. You can view more about this project in: DPP Game DemoThis is a frame from a project I developed as a game demo for a driving game. You can view more about this project in: DPP Game Demo
This is a frame from a project I developed as a game demo for a driving game. You can view more about this project in: DPP Game DemoThis is a frame from a project I developed as a game demo for a driving game. You can view more about this project in: DPP Game Demo
This is a frame from a project I managed called Gray Wolf. It was developed for an online competition. You can learn more about this project in: Gray Wolf Movie TrailerThis is a frame from a project I managed called Gray Wolf. It was developed for an online competition. You can learn more about this project in: Gray Wolf Movie Trailer
This is a frame from a project I managed called Gray Wolf. It was developed for an online competition. You can learn more about this project in: Gray Wolf Movie TrailerThis is a frame from a project I managed called Gray Wolf. It was developed for an online competition. You can learn more about this project in: Gray Wolf Movie Trailer

 

If you wish to see any of my work throughout the years, please use one of the following links: